Unity(C#), Socket.io, React
This is the end-of-year project i am currently working on at Gobelins.
Ostara is an immersive and cooperative 3D game that aims to raise awareness of the consequences of our actions on the climate.
This game is exclusively played by 4 players and requires a PC to start the game, and a phone per player which will act as a joystick.
We use React for the joysticks. And a socket server to allow the exchange of data between the joysticks and the Unity game interface. I mainly developed the Unity part.
It is a workshop of a few days at the Gobelins, carried out in partnership with the small gallery of the Louvre.
In a team of 4, we had to create an interactive device based on a work from the current exhibition in the small gallery.
We chose the “Candlestick”, signed Dawud ibn Salama al-Mawsili and dating from the 12th century.
I developed the whole 3D part of the interactive device in Three.js.
With the new MacBook, we set out to do the impossible: engineer a full-size experience into the lightest and most compact Mac notebook ever. That meant reimagining every element to make it not only lighter and thinner but also better. The result is more than just a new notebook. It's the future of the notebook.
Création d'un thème Wordpress
This project was carried out during my study semester in Canada.
I had to carry out the complete redesign of the TIM website.So I participated in all stages of creation, from analysis to on-line.
I took care of the integration and the programmation of the site with the Wordpress CMS.
I also created the administration area for this site.